![]() ![]() I think people tend to remember Morrowind with a bit too much nostalgia, it's the biggest and most open TES by miles, but the combat is atrocious and walking gets somewhat boring, adding what must be 60+ hours onto an already 100 hour game. There are some good combat mods around too, although which ones are available where seems to be variable. If you're looking for those mods though I would strongly advise the Nexus, it's waaay better than the Workshop.Ĭlick to expand.Very true, but, a lot of the Morrowind mods come with their own installers, including the TES OVerhaul 3.0, which you MUST get. There are mods that can make the graphics, dialogue, walking speed and combat more tolerable, but nothing akin to Oblivion or Skyrim. Yes the combat is plain bad, it uses a dice roll system where you miss constantly even when you visually "hit" something, it's not a game kind to newcomers. There are tons more factions in the game than any of it's successors, and each one is longer. but I found the dialogue menu very nice and made important NPCs more interesting because they could give you information about your world beyond the handful of pre-recorded lines they had. The dialogue system isn't everyone's cup of tea, there are a lot of responses that are just pooled together based off a NPC's faction, location, relation to the player, etc. Where the game shines is the atmosphere it creates, the unique locations, the greater customization you have over your skills and character progression and the story is amazing. I love Morrowind but I won't defend it's shortcomings, even diehard fans realize they are shortcomings. I don't even use the Steam Workshop for Skyrim (mostly due to how much better the Nexus Mod Manager makes it).Īs far as the problems with Morrowind, well there's not really any mods that will truly fix the problems you're talking about. ![]()
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January 2023
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